NOBLE APE MAIL OUT - JULY 2002
Welcome to the first Noble Ape Mailout in a couple of months. The development of the past two months has been primarily the development of Noble Ape 0.656. I have included a couple of other developments in this mailout and some broader discussion about the Simulation development.
WEBSITE and LOG
The Noble Ape Source Log continues to show the constant and ongoing development of the Noble Ape Simulation and other components of the Noble Ape Project.
The website, itself, is going through iterative change. Some parts have been planned for a while, other sections are more spontaneously developed!
The front page and the log are updated at least three times per week and the CVS doesn't go a week without some new source developments. The site can still be improved. A lot of old sections are slowly getting pruned. The compiled aspects of the site are gradually growing. I am working on a number of changing graphics that will be updated through the same random compile methods as the Featured Page. If you haven't seen the Noble Ape Site in a while, it might be worth dropping by.
The Noble Apes' haven't started planting rice yet. But my ongoing interest in encryption continues with the development of Sashimi - a corporatist encryption alternative. Even the darling of the Open Source movement, Blowfish, seems to be connected with a corporation.
The ability to maintain encryption development in the public domain - free as in free - is very important. I have avoided politicising the Noble Ape Project to date, but I think basic principles of diversity need to come into play. For the time being, Sashimi resides on the Preview section of the Noble Ape Project site.
http://www.nobleape.com/preview/ (No longer hosted)
I am developing an 8-bit version for micro controllers that should offer substantial encryption with minimal processing.
NOBLE APE 0.656 - work in progress
Version 0.656 of the Noble Ape Simulation represents one of the greatest interface changes to-date and heralds both multi-window and colour interface components. I intend to release this extended development in early August and continue with the Noble Ape Simulation multi-window/colour development in the next version. The graphics interface and the rendering cycle has changed quite dramatically in this version and the core simulation is roughly 5% faster to boot. Another feature is the timed graphical interface which is similar to the graphics clutch described in earlier documentation.
In short, Noble Ape 0.656 is a very different beast. Earlier drafts of the mailout had thousands of words on this topic. For more information, the source log provides the details of the development.
Those following the development of a Windows version of the Simulation will be pleased with the log entries relating to this development.
From the previous mailouts, boxes are slowly being ticked - both with the Noble Ape Simulation and other components of the Project. My development dreams for the simulation over the next six months include;
More next month on the developments for the rest of the Noble Ape Project.
Hope all is well with you all,
Tom Barbalet, 25 July 2002.