The Canberra-based programmer and designer, Tom Barbalet, received an AFC grant for the game. He claims Nervana is unlike any other first person perspective game, and it has many potential applications other than entertainment: "I have developed algorithms that simulate to a very high resolution through incorporating quantum mechanics, number theory and Fourier theory. The simulation on its own could be used for teaching purposes, although when combined with the game it is almost too sexy to be used in schools!"
The game is currently in beta and is due to be released later in the year. So what's next for Tom? A sequel of course: Son of Nervana perhaps? "It's called Nervana Invasion, where a small group of well-armed humans land on the island and try to control it." At last: a cure for Tomb Raider addiction.